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Bounce Party (2014)
Chase the bubble gums.

What was my work done here?
Short GDD
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View: Isometric 3D
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Objective: Beat DrMalote chewing a chain of gums
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Game Mechanics: Chase a little bubble gum balls, trying to chain colors, the little boy named Pirulin will chase our finger tapping the screen.
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Story: Pirulin was in wrong place at the wrong time, DrMalote captured him.
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Resources: Unity 3D, Blender, Photoshop, SVN and magic hands.
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Game Design
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Characters 3D Modeling
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Environtment 3D modeling
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Map 3D modeling
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Skeletal animations
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Animations
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Texture drawing
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Special Effects
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GUI design
ScreenShot:
Gameplay:
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