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Gameplay: 
Screenshot: 

Flash Hunter (2013)

Tactic RPG.

Short GDD

 

  • View: Isometric 2D

 

  • Objective: Defeat big bosses like dragons or giant monster cooperating with friends.

 

  • Game Mechanics: This game is a Tactic RPG, and uses the same mechanics cooperating online in turns. The player can spend points on different skills or movements per turn.

 

  • Story: There are some different galaxies with different technologies. Now some monsters and dragons are destroying the planets, and our heroes have to stop it.

 

  • Resources: Adobe Flash AS3, Adobe Photoshop and magic hands.

 

 

 

 

 

 

What was my work done here?

 

 

  • Game Design

  • Game develop

  • Characters 2D drawing 

  • Environtment 2D drawing

  • Map 2D modeling 

  • Animations

  • Special Effects

  • Puzzles mechanics

  • 2D GUI drawing

 

 

 

 

 

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