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Gameplay:
Screenshot:
Flash Hunter (2013)
Tactic RPG.
Short GDD
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View: Isometric 2D
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Objective: Defeat big bosses like dragons or giant monster cooperating with friends.
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Game Mechanics: This game is a Tactic RPG, and uses the same mechanics cooperating online in turns. The player can spend points on different skills or movements per turn.
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Story: There are some different galaxies with different technologies. Now some monsters and dragons are destroying the planets, and our heroes have to stop it.
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Resources: Adobe Flash AS3, Adobe Photoshop and magic hands.
What was my work done here?
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Game Design
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Game develop
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Characters 2D drawing
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Environtment 2D drawing
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Map 2D modeling
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Animations
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Special Effects
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Puzzles mechanics
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2D GUI drawing
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