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Screenshots:
Gameplay:

Miquel de Crusafont (2012)

 
What was my work done here?

 

 

  • Game Design

  • Game develop

  • Gameplay programmer

  • A.I programming 

  • Environtment 2D drawing

  • Environtment 3D modeling

  • Map 2D&3D modeling 

  • Puzzles mechanics

  • Special Effects

  • Animations

 

 

 

 

 

Short GDD

 

  • View: 2D lateral scroll game with a 2D world and isometric 2D.

 

  • Objective: Complete several levels and learn about paleontology. Sandra Li is a Miquel Crusafont pupil and she will travel throught the levels telling us how the history was evolving. 

 

  • Game Mechanics: A 2D lateral scroll in one world and isometric 2D in other world. The Player can control a character who can move, roll, jump and pick & throw as a princpial actions. Solve the different platform levels, some trades with the NPCs and minigames will be the main point. Also the player can collect different bones that will provide new creatures for the isometric world.

 

  • Story: During the game the Miquel Crusafont biography is explained. 

 

  • Resources: Adobe Flash AS3, Photoshop, Blender, SVN and magic hands.

 

 

 

 

 

 

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